I get asked a lot about which healing addons I use and in particular Grid & Clique, so I figured it would be helpful to write something for the forum for reference. Grid is only one part of a good healer UI, but Grid in particular seems tricky for new users to set up, so I hope the info below helps. If you have any questions about this or if I have omitted anything then just post in the thread and I will update the post to include the info. Just a reminder, this is the way *I* use Grid and it is not the only way, but it is the way that works for me. DYOR and find out what works best for you, but hopefully the process described will help you understand how to now configure Grid in the best way for *you*.
Grid is a RaidUI, it could replace your main unit frames, but is primarily a raid display. I use Pitbull for displaying my own character, Target(T), T of T, Focus T, Focus ToT etc. However I have disabled Pitbull's party & raid display frames as in my opinon Grid is far more efficient & effective at providing information to healers or raid leaders. Here's how Grid would display a solo player:
As you can see the Grid shows a numeric health deficit, and the 'health' bar has reduced in proportion to that health deficit. Grid can also invert the colours to show full-health players as black and health deficits as coloured bars, it's up to you to choose, but I prefer to keep the colour as it allows me to use the colour for range checking (described later in this post).
In order to maximise the effectiveness of Grid you need to install some plugins to work with Grid and expand what it can do. Once Grid is installed I recommend also installing:
- Grid Plugins
- GridStatusRD_WotLK (part of GridStatusRaidDebuff)
All of these plugins can be downloaded and updated via the Curse client. There are many other plugins available for Grid, but these are the ones I use and find effective for me.
- Grid_QuickHealth speeds up the display of health information on the GridUI - you can only start healing when you know someone is short of health and this plugin helps make the information update to you quicker.
- GridIndicatorText3 adds an additional line of text to the Grid box for each player, making 3 in total.
- GridLayoutForHealers helps set some healer friendly options
- GridStatusHots - allows you to configure which HOTs, whose HOTs and how & where they are displayed on the Grid box.
- GridStatusRaidDebuff - automatically sets most known important raid debuffs to show in your icon area of the Grid box.
- GridStatusRaidIcons - displays raid icons on your Grid (enable it in Grid then select it to display in the Central Icon)
- GridStatusRes - gives important info about SS or ankh CD status mid-fight, or if someone has already been rezzed.
Grid displays party or raid members (and their pets) in one square per member/pet and sets out the raid/party in rows or columns of 5, so a 25 person raid displays a box of 5 x 5 smaller squares. So one player is shown per square of the Grid, but what makes Grid so powerful is the amount of information you can get from that square.
Grid's key configurable information areas are:
- The four corners of each player's box
- The 3 lines of text visible in the middle of the player box (3rd line via a plugin)
- The central icon
- The alpha or brightness of the player box
- The degree to which the player's box is 'filled' with colour to denote the degree of health
- The border of each player box
- The health bar/colour
Now that you are fully installed let's look at what can be displayed.
Grid - Basic Configuration
The command /grid config will get you to the configuration menu for Grid and I do not intend to write much about how to adjust the size and position of Grid, it should be pretty self-explanatory from the menu! However here are some settings I use:
Center Text Length 7, Invert Color Bar ticked
Grid>Advanced> - sets the size of the Grid
Enable Center Text 2 Indicator
Enable Health Bar Color indicator
Icon Border Size 1
Icon Size 10
Enable Icon Cooldown Frame
Enable Icon Stack Text
Enable Mouseover Highlight
Border Size 1
Corner Size 5
Font Size 6
Frame Height 30
Frame Width 35
Orientation of Frame - Vertical
Orientation of Text - Vertical
Grid>Advanced>Center Text 3 (Middle)
Font Size 7
Grid>Layout> - sets the type of raid shown
Solo Layout - By Group 5 w/Pets
Party Layout - By Group 5 w/Pets
10 Player Raid Layout - By Group 10 w/Pets
25 Player Raid Layout - By Group 25 w/Pets
Battleground Layout - By Group 40
Horizontal Groups - UNCHECKED as in my UI I want the 'grid' to expand to the right when I go into bigger raids not expand downwards on my screen
Border - Gray
Background - Black
Layout Anchor Top Left
Group Anchor Top Left
Border Texture None
Grid>Status>Range> - fades the player box to grey when out of range for healing
Range Check frequency 0.5
More than 10 yards away - disabled
More than 30 yards away - disabled
More than 40 yards away - enabled
More than 100 yards away - enabled
Grid - Healing Configuration
The below picture really is the key to Grid's effectiveness. It allows you to absorb a massive amount of information about a player and their combat status in a single scan. As most of the information is graphical (rather than text) you find your are able to absorb, process & prioritise far more information, far more quickly, than you might have been able to do before with different raid UIs.
Now let's take a look at how & where information is displayed and some extra configuring you can do to Grid. The below two pictures show a player solo and a 2 person raid with a pet showing (thanks to Bellanie for lending a toon for the picture) and the general areas that you can configure to show you different information.
The text boxes are obvious as to what they are, but they are set to show:
Grid - Configuring the Text Options
Text 1 - shows Name
Grid>Frame>Center Text> scroll down and select Unit Name
Text 3 (middle) - shows quantity of any incoming heals, if a SS or ankh is available and if they have been Resurrected. Knowing the quantity of incoming heals is important as it helps you decide if the target needs any additional healing or if you can move your heal to another lower priority target who is not receiving any healing. When incoming healing info is combined with health deficit and HOT information it also helps you asses *which* heal you use so you do not underheal or overheal unnecessarily.
Grid>Frame>Center Text 3 (middle)> scroll down and select Incoming Heals, Resurrected & Soulstone
Center Text 2 - shows the number of seconds remaining on your HOTs on that target and the number of HOTs on that target, Death, Ghost, Feign Death Warning, Health Deficit & Offline Warning. Knowing the remaining duration of HOTs maximises things like Riptide so you can cast riptide then leave the target for 11 seconds before hitting them with a chain heal/healing wave (insert appropriate spells for your class). Knowing the number of HOTs allows you to understand the quantity of HOTing on the target and not recast unnecessary HOTs.
Grid>Frame>Center Text 2> scroll down and select these items from the list. With the HOTs you should select them from the Buff list in that section as appropriate to your class. If you need different lists for different classes use the Grid>Profile option at the very bottom of the config menu.
This text information is as much text info as you need. Everything else can be displayed as a graphic.
Grid - Configuring the Graphic Options
Grid's key graphic areas are:
* The four corners of each player's box
* The central icon
* The alpha or brightness of the player box
* The degree to which the player's box is 'filled' with colour to denote the degree of health
* The border of each player box
* The health bar/colour
I set my corners to show particular information. To select which information to display go to Grid>Frame><select the corner> and then the status you want to display. Mine are set up as follows:
I use the Top Left Corner to display who has aggro. If someone has aggro they get a bright red dot displaying in the top lefthand corner of their grid. You can see this in the last picture where I have the red dot in the corner. Bellanie's warlock and pet were hitting me! This info is seriously helpful in fight when 'the wrong tank' (e.g. those pesky aggro-pulling ret palas/dps warriors/rogues etc) pulls aggro and you then know to slap some urgent healing on them. It also helps for ranged cockups too as when a red dot appears on a ranged member you can call the aggro, pre-BOP them, or simply pre-cast a massive heal that will heal them up immediately after the boss has run over to them to splat them. It's a really helpful tool to confirm who has the aggro - and it means you do not need to use MT windows at all. To set this up go to:
Grid>Frame>Top Left Corner> select Aggro alert
Top Right Corner is used for Debuff Types. So for a resto shaman I would select Grid>Frame>Top Right Corner> and select Debuff Type: Curse, Debuff Type: Disease & Debuff Type: Poison. Anyone with a curable debuff gets the DOT and I then know to cleanse them. Select the appropriate debuffs for you class.
Bottom Left Corner is used for incoming heals. It's a nice green light and when I see a sustained Green light on 5 members of the same party I know that a nice priest is casting a PoH on the group so I am not going to heal them and will send my cast elsewhere. Green is a nice visual indicator of who has big inbound heals from other healers and it stops you wasting your cast and reduces your overhealing. Set this option in the same way as describe above for the other corners.
Bottom Right Corner - on my resto shaman this is used as my Earthshield marker. When the brown dot in the bottom right corner is there then I know my earth shield is up without the need to look at my totem bars. When I play disc priest I use it to show who has Debuff: Weakened Soul, so when the yellow debuff light goes off I know I can cast another bubble on the target. Select a use that suits your class.
This element of the Grid is massively important as it displays all those really nasty debuffs that mean immediate healing is needed. If you install RaidStatusDebuffs then most will automatically show up in the fashion of the Curse of Agony icon displaying on my Grid in the above picture. To see which buffs are automatically shown go to Grid>Status>Raid Debuff>Debuff and inspect the zone you are in.
If you come across a debuff that you want tracked and shown on the icon but that RaidStatusDebuffs has not yet got included then do this simple two-step operation:
1 - go to Grid>Status>Auras and type in the name of the new debuff you have found in debuff box, then hit enter.
2 - now go to Grid>Frame>Center Icon and scroll down the list to find your newly entered debuff and tick it. The new debuff will now show up in the icon area of the Grid next time someone gets it.